Mobile app development for iOS and Android. Apps for iPhone and Android, from first release to every update.

We build apps for iPhone and Android, from the first version you test with real users to store release and the updates that follow.

Platforms
iOS and Android
Built with
Swift, Kotlin, Flutter, React Native
Includes
Back end, payments, login, store release
White-label
One app, several brands, each with its own look

What mobile app development includes.

Who it is for

  • Businesses that need an app for their clients
  • Companies whose web system needs a mobile app
  • Brands that need white-label apps on one shared platform
Design
Screens designed for each platform, including dark and light themes.
Native or cross-platform
Swift and Kotlin when the app needs the full power of the device; Flutter or React Native when one codebase for both is the better deal.
Payments and login
In-app payments, Apple Pay, Google Pay and biometric login.
Back end
The server, API and admin panel the app needs.
Store release
Publishing to the App Store and Google Play, and updates after launch.

What an app costs.

An app is priced screen by screen and feature by feature, plus the server behind it.

You see every part with its hours and price before anything starts.

  1. Screens and featuresHow many screens, and what happens on each one.
  2. Native or cross-platformOne shared codebase usually costs less than two native apps.
  3. Back endWhether the app uses your existing system or needs its own server and admin panel.
  4. Payments and accountsSign-in, profiles, in-app payments, Apple Pay and Google Pay.
  5. BrandsWhite-label versions of one app for several brands.

PassLT

An app that prepares workers from outside the EU for the Lithuanian state-language exam, with seats their employers can buy. Built in Flutter for Android and iOS, with a Laravel back office.

Our own product · in development · real screens from the current build

A reading task: choose the right reply in a café dialogue
A speaking task with a model answer
A mock exam result by exam part

Mobile apps: questions clients ask.

Didn’t find your answer? Fill in the enquiry form

How much does it cost to build a mobile app?

It depends on the number of screens and features, and on whether the app needs its own back end. The itemised estimate prices each part in hours before any work starts.

How long does it take to build an app?

The estimate gives hours for every screen and feature, and we plan a first version you can test with real users as early as possible.

Native or cross-platform (Flutter, React Native)?

Cross-platform is usually faster and cheaper. Native is better when the app relies heavily on device features or performance. We recommend one in the estimate.

How does an app get into the App Store and Google Play?

We prepare the builds and store listings and submit them for Apple’s and Google’s review, under your own developer accounts. We handle the updates after that.

Can the app take payments?

Yes: in-app card payments, Apple Pay and Google Pay, connected to your payment provider.

Can one app serve several brands?

Yes. One codebase can produce white-label apps, each with its own name, colours and store listing. The laundry apps in our work run this way.

Can you take over or redesign an existing app?

Yes. We review the code first, then estimate the work screen by screen, so it can be done in stages.

Other services

Integrations we have built: Lithuanian accounting systems Rivilė and Euroskaita, Paysera payments, Omniva and Venipak couriers, Apple Pay and Google Pay.